1. Fine Arts
As some of you know we got banned from Google+ due to some of our content. What we didn’t know at the time is that we were just one of a handfull of Anonymous accounts that was silenced. This is the sad fact of what happens across the internet when you walk to a different beat of the drum….
If this video doesn’t make your jaw drop … you don’t have a jaw.
Behold: Quantum Levitation!
I have to admit, I was flabbergasted by this one. I mean, that means of motion is just so unnatural that it seems fake. But it isn’t fake. So how does it work?
What you start with is an inert disc, in this case a crystal sapphire wafer. That wafer is then coated with a superconductor called yttrium barium copper oxide. When superconductors get very cold (like liquid nitrogen cold) they conduct electricity with no loss of energy, which normal conducting materials like copper can’t do.
Superconductors hate magnetic fields (when cold enough), and normally would just repel the magnetic force and float in a wobbly fashion. But because the superconductor is so thin in this case, tiny imperfections allow some magnetic forces through. These little magnetic channels are called flux tubes:
The flux tubes cause the magnetic field to be “locked” in all three dimensions, which is why the disk remains in whatever position it starts in, levitating around the magnets.
Supercold, superconducting hoverboards … HERE WE COME!
I didn’t know if this was posted yet on tumblr, so I thought I’d do it. The landmass of almost all of the provinces in Tamriel, has been put into Skyrim. All which are inaccessible(without console commands) and which serve absolutely no purpose in the game. Why are they there? I personally don’t know. But take a look at the effort Bethesta put into these seemingly pointless landmasses.
At the south-eastern most part of Skyrim lays Stendarr’s Beacon.
If you’ve looked at a map of Tamriel, you’ll know this is the closest place in Skyrim, to Morrowind.
If you travel directly North East of Stendarr’s Beacon, you’ll end up finding a path to your right, in between two huge mountains.
I noticed how beautiful the path really looked. It seemed quite enthralling actually for some reason.
The path is nestled between two mountains, decorated with trees, and at the end of it some type of gateway, or arch.
But, that open archway is the end of the road. The game doesn’t allow you to go any further. I find it strange, that there’s an area like this leading from Skyrim to Morrowind. Nowhere in the lore was this stone wall mentioned. And why would it be an open arch like that? Why not closed? Why is there a space at all between these mountains if we can’t go any further? As you can see there are still trees and foliage beyond this wall, but you aren’t able to access it without console commands.
So, I went into No-clip like the BAMF I am and travelled down this path.
Landmass photos below.
Korra Equalist Raid. NEW CLIP
Korra gets briefed before her raid on the Chi Blockers.